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Biolumina
Dark Depths
Concept: She dove the lightless trenches to prove nothing living could follow her down - and surfaced glowing. Now she carries the abyss's cold light under her skin, and a fascination with the dark she can't switch off.
Origin: Biolumina, a novice human supervillain, has tapped into the bioluminescent capabilities of deep-sea creatures, allowing her to control and harness their eerie glow.
Race: Human • Rank: Novice
Attributes
Agility d12, Smarts d8, Spirit d6, Strength d4, Vigor d4Skills
Focus d6, Shooting d8, Notice d8, Athletics d6, Common Knowledge d6, Persuasion d6, Stealth d6, Fighting d4Pace: 6; Parry: 4; Toughness: 4; Power Points: 15
Hindrances
- Vow (Major): Sworn to protect the depths.
- Stubborn (Minor): Refuses to back down.
- Habit (Minor): Addicted to glowing orbs.
Edges
Super Powers,Connections
Powers
- Energy Control(5 PP)Range: 12"/24 yd•Duration: SustainedManipulate chosen energy type within 12"/24 yds for various effectsTrapping: Glowing plasma
- Ranged Attack(3 PP)Damage: 2d6•Range: Special•Duration: InstantTrapping: Energy beam
- Super Attribute (Smarts)Level 2(4 PP)Range: Self•Duration: Permanent+2 die steps.Trapping: Mind boost
- Force FieldLevel 3(3 PP)Range: Self•Duration: SustainedIncoming damage reduced by 3.Trapping: Force shield
Gear
No gear
Advances
- Attribute: Smarts → d8
Backstory
Tapped into deep-sea creatures' bioluminescence. Spreads dark infestation.
Appearance
Glowing tendrils snare opponents. Flickering lights sear reality.