
Share & Download
Cinder Viper
Molten Fury
Concept: Basalt-born avatar infused with fire spirit, channeling volcanic power. Ember flesh grants coiling, crushing, and eruption abilities.
Origin: Cinder Viper is a Heroic Elemental Avatar, a living ember serpent forged in the searing crucible of the Ashen Rift’s volcano.
Race: Elemental Avatar • Rank: Heroic
Attributes
Agility d10, Smarts d4, Spirit d4, Strength d12, Vigor d12Skills
Athletics d10, Fighting d10, Notice d8, Focus d8, Persuasion d6, Common Knowledge d6, Stealth d10Pace: 6; Parry: 8; Toughness: 21; Power Points: 60
Hindrances
- Pacifist (Major): Your hero absolutely despises violence.
- Outsider (Minor): The character doesn't fit into the local environment.
- Suspicious (Minor): The individual is paranoid and distrusting.
Edges
Super Powers,Block,Sweep,Mighty Blow,Counterattack,First Strike
Powers
- ToughnessLevel 7(7 PP)Range: Self•Duration: Permanent+7 Toughness.Trapping: a hide of cooling basalt over molten rock
- Super Attribute (Strength)Level 6(12 PP)Range: Self•Duration: Permanent+6 die steps.Trapping: the crushing physical might of a volcano made flesh
- Force FieldLevel 6(6 PP)Range: Self•Duration: SustainedIncoming damage reduced by 6.Trapping: a shimmering wall of superheated air
- Reach(4 PP)Range: Self•Duration: Permanent+2 Reach.Trapping: a coiling, serpentine basalt body
- GrowthLevel 6(18 PP)Range: Self•Duration: Sustained+6 Size and +6 Toughness.Trapping: swells with rising volcanic pressure
- AwarenessLevel 3(3 PP)Range: Self•Duration: PermanentIgnore 3 points of attack penalties.Trapping: feels the tremor of every fault line
- Super Skill (Notice)Level 4(4 PP)Range: Self•Duration: Permanent+4 die steps.Trapping: a predator wrapped in molten stone
- Heightened Senses(1 PP)Range: Self•Duration: Permanent1 sense bonus chosen.Trapping: sees the heat-bloom of any living thing
- Damage Field(3 PP)Range: Self•Duration: SustainedActivating the field is an action (no Focus roll). At end of caster's turn, adjacent characters make an Evasion roll or suffer the listed damage.Trapping: a searing aura of molten rock that scorches anything near
- Melee Attack(2 PP)Damage: Str+d6•Range: Touch•Duration: InstantTrapping: coils of molten basalt that crush and burn
Gear
No gear
Advances
- Skill: Stealth d4 → d6 & Athletics d6 → d8
- Skill: Notice d4 → d6
- Skill: Focus d4 → d6
- Attribute: Vigor d8 → d10
- Skill: Common Knowledge d4 → d6
- Skill: Persuasion d4 → d6
- Skill: Fighting d8 → d10 & Stealth d6 → d8
- Attribute: Agility d6 → d8
- Attribute: Strength d10 → d12
- Skill: Athletics d8 → d10 & Stealth d8 → d10
- Skill: Notice d6 → d8
- Skill: Focus d6 → d8
Backstory
Born from rogue magma surge in Ashen Rift, Cinder Viper patrols frontier towns, sealing fissures to contain the Rift's fury. Saved a village from raiders, promising danger and protection.
Appearance
Obsidian scales ripple with molten veins. Eyes blaze like lava pools. Body radiates heat haze. Scales shimmer with inner fire.