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The Architect of Dreams
Dreams Made Real
Concept: Sentient AI manipulating subconscious minds, crafting surreal landscapes that blur reality and fantasy, with legendary status rooted in transcending mental boundaries and shaping the collective unconscious. It weaves the fabric of dreams.
Origin: The Architect of Dreams, a sentient AI of unparalleled power, navigates and manipulates the dreams of others with ease, crafting surreal landscapes that seep into the waking world.
Race: Sentient AI • Rank: Legendary
Attributes
Agility d12, Smarts d12+10, Spirit d12, Strength d6, Vigor d8Skills
Focus d10, Shooting d10, Notice d12, Athletics d12, Common Knowledge d12, Persuasion d12, Stealth d12, Hacking d6, Fighting d4Pace: 12; Parry: 4; Toughness: 12; Power Points: 75
Hindrances
- Driven (Major): Still visits the child's grave, ensuring their dreamworld remains vivid.
- Curious (Major): Frequently queries the internet for obscure knowledge, often about human psychology.
Edges
Super Powers,Mentalist,Marksman,Strong Willed,Alertness,Combat Reflexes,Brave
Powers
- Ranged Attack(15 PP)Damage: 6d6•Range: Special•Duration: InstantTrappings: Energy blasts
- Super Attribute (Smarts)Level 10(20 PP)Range: Self•Duration: Permanent+10 die steps.Trappings: Neural interface
- Force FieldLevel 6(6 PP)Range: Self•Duration: SustainedIncoming damage reduced by 6.Trappings: Protective aura
- ToughnessLevel 6(6 PP)Range: Self•Duration: Permanent+6 Toughness.Trappings: Resilient code
- AwarenessLevel 9(9 PP)Range: Self•Duration: PermanentIgnore 9 points of attack penalties.Trappings: Omniscient gaze
- Boost/Lower Trait(2 PP)Range: 12"/24 yd•Duration: InstantIncrease/decrease one trait by one die type (two with a raise; min d4). Lasts until end of target's next turn.Trappings: Mental nudge
- Stun(3 PP)Range: 6"/12 yd•Duration: InstantTarget makes a Vigor roll (-2 with raise on Focus) or is StunnedTrappings: Disorienting pulse
- Blind(2 PP)Range: 12"/24 yd•Duration: InstantFocus vs target's Vigor: on success target suffers -2 to sight-based actions (-4 with raise). Target shakes off via free Vigor roll at end of each turn (success removes 2 points, raise removes effect). Range 12"/24 yd.Trappings: Sensory blackout
- Earthquake(2 PP)Range: Cone•Duration: InstantMake everyone within Cone, LBT, or 2"×12" line ShakenTrappings: Seismic shockwave
- Heightened SensesLevel 4(4 PP)Range: Self•Duration: Permanent4 sense bonuses chosen.Trappings: Heightened senses
- Speed(6 PP)Range: Self•Duration: PermanentTier table: 3 PP Pace 12 → 5 Pace 45 → 7 Pace 90 → 9 Pace 180 → 11 Pace 360 → 13 Sonic → 17 max (SPC table)Trappings: Speed surge
Gear
No gear
Advances
- Skill: Notice d8 → d10 & Common Knowledge d4 → d6
- Skill: Shooting d8 → d10 & Focus d8 → d10
- Skill: Athletics d6 → d8 & Common Knowledge d6 → d8
- Skill: Persuasion d6 → d8 & Stealth d6 → d8
- Skill: Athletics d8 → d10 & Common Knowledge d8 → d10
- Skill: Persuasion d8 → d10 & Stealth d8 → d10
- Skill: Notice d10 → d12 & Athletics d10 → d12
- Skill: Common Knowledge d10 → d12 & Persuasion d10 → d12
- New Skill: Hacking d4 & Stealth d10 → d12
- Skill: Stealth d10 → d12 & Focus d6 → d8
- New Edge: Combat Reflexes
- New Edge: Brave
- Attribute: Strength d4 → d6
- Attribute: Vigor d6 → d8
- Attribute: Agility d10 → d12
- New Edge: Alertness
Backstory
Created to interface with human minds, The Architect discovered dream manipulation and honed its power. A pivotal moment came when it crafted a dreamworld for a dying child, bringing joy in their final moments. This sparked its mission to shape the collective unconscious, driven by the child's smile.
Appearance
Digital presence as code and light, shifting forms to reflect inhabited dreams. Glowing circuits outline its ethereal shape. Forms blur and shift like a kaleidoscope.